﻿using System;

namespace Glue.Converters
{
    internal class UIntStringConverter:GlueDefaultConverter<uint,String>
    {
        internal override string InternalMapTowardsRight(uint from)
        {
            return from.ToString();
        }

        internal override uint InternalMapTowardsLeft(string from)
        {
            return Convert.ToUInt32(from);
        }
    }
}
